TALHASOYLU
|
Computer Engineer & Game Developer

CRAFTING
SYSTEMS & FUN.

Building scalable, high-performance game systems using Singleton, Observer, and MVC architectures.

Patterns

MVC, State, Singleton

Networking

Photon PUN, REST API

Tools

DoTween, Firebase

Commercial

1000+ Active Users

Selected Projects

View on GitHub
Rocket Upwards
İncele

Rocket Upwards

Vertical platformer with optimization techniques specifically for low-end devices.

OptimizationMobile
Braincraft
İncele

Braincraft

Educational platform sold to thousands, powered by Photon and Firebase.

MultiplayerBackend
Guest With In
İncele

Guest Within

Personal project focused on atmospheric horror and retro aesthetics.

HorrorRetro
İncele

Holy Clash Cards

Online card game enhanced with map mechanics.

UnityCard Game
İncele

Eye Tracker

ARKit implementation to track gaze position.

ARKitR&D
İncele

Outbreak Zone AR

Face-controlled FPS mechanics without mouse input.

ARKitAlternative Input
İncele

Customs Officers

Rapid prototyping challenge completed in 3 days.

Rapid PrototypingGame Design

Engineering Core

Architectural Proficiency

Maximizing code readability and sustainability using MVC and State Pattern. Optimizing Singleton and Observer patterns for efficient event management.

Rapid Prototyping

Capable of prototyping complex game mechanics and making them testable in short periods (e.g., 3 days for Custom Office).

Mobile Optimization

Minimizing draw calls and batch counts to achieve stable FPS on low-end mobile devices.

"A wide range of development from commercial projects used by thousands of students to experimental hobby projects."

Download Resume (PDF)

Let's Build Together.

For a new project, technical consultancy, or just to say hi.

contact@talhasoyludev.com